Performing simple tricks was a snap, though advanced tricks and chaining them together into combos requires more mastery, once again sticking to the tried and true motto of “easy to learn, hard to master.” The controls remain as nice and simple as ever, with the right thumbsticks used to to pull off tricks, grabs and grinds, the A button used for pushes and manuals, and the left and right triggers used for spins. In fact, it’s actually shocking that despite not having played one of these games in over half a decade, I was able to almost immediately slip back into things. Throw in an expertly-chilled electronica soundtrack and the style sets the stage for Radlandia to be a sort of utopia…or rather, five of them, with each land having its own distinct flavor.īut while the setting, story and visuals have all received a major overhaul, the core gameplay still remains as tried and true as ever. The characters are also fun and enjoyable (even if they have this “jittery” animation style in cutscenes that doesn’t mesh well), with a nice blend of humans and fantasy creatures, all of which wouldn’t feel out of place in a Pendleton Ward cartoon (honestly, one character even kind of looks like a melted Princess Bubblegum). The use of bright colors isn’t just for show, though, as the game also uses colors to great effect when marking rails, rideabale walls, and various hazards to great effect while still feeling like organic parts of each level. ![]() If the names of “Gnarvana” and “Radlandia” didn’t already tip you off, OlliOlli World is more out there compared to its predecessor, having switched to a vibrant and colorful cel-shaded style designed to appropriately evoke the likes of Jet Set Radio. So now, accompanied by a group of new friends, you set out on a journey to reach Gnarvana, one that involves a lot of grinds across roller coaster-like rails, huge flips across entire pools of sludge and several smashed cat souvenirs, to name a few things. Set in a world known as Radlandia where five Skate Gods each carved out their unique lands in order to create their own skating paradise, the game sees you playing as someone being considered for the role of a Skate Wizard, one who maintains the balance between the gods’ home of Gnarvana and the actual spirit of skateboarding back in Radlandia. And now, seven years after the last OlliOlli game, they’re back with OlliOlli World, an extreme sports experience like no other.Īnd immediately, OlliOlli World lives up to that promise of being a unique experience the moment you begin the game and witness its story. ![]() But also as mentioned back then, one of the few developers actually willing to take a chance on extreme sports again is Roll7, with their OlliOlli series of 2D skateboarding games. You keep seeing comments on how we should be moving on from pixel art in indie games to PS1-era aesthetics, but outside of boomer shooters and the occasional retro survival horror title, there hasn’t seemed to have been much of a movement towards bringing back actual games and subgenres from that era, extreme sports included. I’ve brought this up before when checking out games such as Session, but it’s weird that that the indie gaming world hasn’t made any attempt to revive the extreme sports genre.
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